SourceClass ClippedPrimitive
from egui import ClippedPrimitiveclass ClippedPrimitive:A Mesh or PaintCallback within a clip rectangle.
Everything is using logical points.
from egui import ClippedPrimitiveclass ClippedPrimitive:A Mesh or PaintCallback within a clip rectangle.
Everything is using logical points.
@property
def clip_rect(self, /) -> Rect§@clip_rect.setter
def clip_rect(self, /, clip_rect: Rect) -> None§def primitive(self, /) -> Mesh |None§def primitive_kind(self, /) -> str§