S or /

SourceClass Interaction

from egui import Interaction
class Interaction:

How and when interaction happens.

Properties§

@property def interact_radius(self, /) -> float§
@interact_radius.setter def interact_radius(self, /, interact_radius: float) -> None§
@property def multi_widget_text_select(self, /) -> bool§
@multi_widget_text_select.setter def multi_widget_text_select(self, /, multi_widget_text_select: bool) -> None§
@property def resize_grab_radius_corner(self, /) -> float§
@resize_grab_radius_corner.setter def resize_grab_radius_corner(self, /, resize_grab_radius_corner: float) -> None§
@property def resize_grab_radius_side(self, /) -> float§
@resize_grab_radius_side.setter def resize_grab_radius_side(self, /, resize_grab_radius_side: float) -> None§
@property def selectable_labels(self, /) -> bool§
@selectable_labels.setter def selectable_labels(self, /, selectable_labels: bool) -> None§
@property def show_tooltips_only_when_still(self, /) -> bool§
@show_tooltips_only_when_still.setter def show_tooltips_only_when_still(self, /, show_tooltips_only_when_still: bool) -> None§
@property def tooltip_delay(self, /) -> float§
@tooltip_delay.setter def tooltip_delay(self, /, tooltip_delay: float) -> None§
@property def tooltip_grace_time(self, /) -> float§
@tooltip_grace_time.setter def tooltip_grace_time(self, /, tooltip_grace_time: float) -> None§

Methods§

@staticmethod def default() -> Interaction§
Sourcedef ui(self, /, ui: Ui) -> None§