SourceEnum TextureId
from egui import TextureIdclass TextureId:What texture to use in a Mesh mesh.
If you don't want to use a texture, use TextureId.Managed(0) and the WHITE_UV for uv-coord.
from egui import TextureIdclass TextureId:What texture to use in a Mesh mesh.
If you don't want to use a texture, use TextureId.Managed(0) and the WHITE_UV for uv-coord.
@staticmethod
def Managed(id: int) -> TextureId§@staticmethod
def User(id: int) -> TextureId§def is_managed(self, /) -> bool§@staticmethod
def managed(id: int) -> TextureId§@staticmethod
def user(id: int) -> TextureId§def value(self, /) -> int§