SourceClass TextureOptions
from egui import TextureOptionsclass TextureOptions:How the texture texels are filtered.
from egui import TextureOptionsclass TextureOptions:How the texture texels are filtered.
@property
def magnification(self, /) -> TextureFilter§@magnification.setter
def magnification(self, /, value: TextureFilter) -> None§@property
def minification(self, /) -> TextureFilter§@minification.setter
def minification(self, /, value: TextureFilter) -> None§@property
def mipmap_mode(self, /) -> TextureFilter |None§@mipmap_mode.setter
def mipmap_mode(self, /, value: TextureFilter |None) -> None§@property
def wrap_mode(self, /) -> TextureWrapMode§@wrap_mode.setter
def wrap_mode(self, /, value: TextureWrapMode) -> None§@staticmethod
def linear() -> TextureOptions§@staticmethod
def linear_mirrored_repeat() -> TextureOptions§@staticmethod
def linear_repeat() -> TextureOptions§@staticmethod
def nearest() -> TextureOptions§@staticmethod
def nearest_mirrored_repeat() -> TextureOptions§@staticmethod
def nearest_repeat() -> TextureOptions§def with_mipmap_mode(self, /, value: TextureFilter |None) -> TextureOptions§