S or /

SourceClass FullOutput

from egui import FullOutput
class FullOutput:

What egui emits each frame from egui.Context.run_ui.

The backend should use this.

Properties§

@property def pixels_per_point(self, /) -> float§
@pixels_per_point.setter def pixels_per_point(self, /, pixels_per_point: float) -> None§
@property def platform_output(self, /) -> PlatformOutput§
@platform_output.setter def platform_output(self, /, platform_output: PlatformOutput) -> None§
@property def shapes(self, /) -> list[ClippedShape]§
@shapes.setter def shapes(self, /, shapes: Sequence[ClippedShape]) -> None§
@property def textures_delta(self, /) -> TexturesDelta§
@textures_delta.setter def textures_delta(self, /, textures_delta: TexturesDelta) -> None§
@property def viewport_output(self, /) -> list[tuple[ViewportId, ViewportOutput]]§
@viewport_output.setter def viewport_output(self, /, viewport_output: Sequence[tuple[ViewportId, ViewportOutput]]) -> None§

Methods§

Sourcedef append(self, /, newer: FullOutput) -> None§

Add on new output.

@staticmethod def default() -> FullOutput§