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SourceClass TexturesDelta

from egui import TexturesDelta
class TexturesDelta:

What has been allocated and freed during the last period.

These are commands given to the integration painter.

Properties§

Source@property def free(self, /) -> list[TextureId]§
@free.setter def free(self, /, free: Sequence[TextureId]) -> None§
@property def set(self, /) -> list[tuple[TextureId, ImageDelta]]§
@set.setter def set(self, /, set: Sequence[tuple[TextureId, ImageDelta]]) -> None§

Methods§

Sourcedef append(self, /, newer: TexturesDelta) -> None§
Sourcedef clear(self, /) -> None§
@staticmethod def default() -> TexturesDelta§
Sourcedef is_empty(self, /) -> bool§